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Author Topic:   tut1: animating2 & flameemitter2 won´t display together
JohnCroft
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Posts: 251
From:Germany
Registered: Nov 2000

posted 12-01-2000 10:19 AM     Click Here to See the Profile for JohnCroft   Click Here to Email JohnCroft     Edit/Delete Message   Reply w/Quote
Hi,

when I try to place the fire (flameemitter2) just where you normally want to show it up (animating2) it won´t. I can only place flameemitter2 in such a way, that the flame is in the air (1/2 click away from animating2) and animating2 is on the wall, but they´re not together, because flameemitter2 is not placeable there.

Any help?

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Reb@Eidos
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Posts: 290
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Registered: Nov 2000

posted 12-01-2000 11:18 AM     Click Here to See the Profile for Reb@Eidos   Click Here to Email Reb@Eidos     Edit/Delete Message   Reply w/Quote
Have you tried to place the flame nullmesh on the floor square, then use the Floor + button to elevate it?

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JohnCroft
Member

Posts: 251
From:Germany
Registered: Nov 2000

posted 12-01-2000 01:25 PM     Click Here to See the Profile for JohnCroft   Click Here to Email JohnCroft     Edit/Delete Message   Reply w/Quote
Yes, of course!
It´s not the vertical position making the problem, that one is correct, it´s the horizontal position!
The fire is separated from the torch by about 1/2 click horizontally!

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Reb@Eidos
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Registered: Nov 2000

posted 12-01-2000 04:45 PM     Click Here to See the Profile for Reb@Eidos   Click Here to Email Reb@Eidos     Edit/Delete Message   Reply w/Quote
Did you place animating 2 on the floor square or wall square? This might be the problem....you should place them both on the floor square, then rotate them (right click)to the correct orientation. Animating 2 will be at the correct height, it just needs to be rotated to become flush with the column. Flame emitter2, once placed, needs to be raised 6 clicks.

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