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Author
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Topic: tut1: animating2 & flameemitter2 won´t display together
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JohnCroft Member Posts: 251 From:Germany Registered: Nov 2000
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posted 12-01-2000 10:19 AM
Hi,when I try to place the fire (flameemitter2) just where you normally want to show it up (animating2) it won´t. I can only place flameemitter2 in such a way, that the flame is in the air (1/2 click away from animating2) and animating2 is on the wall, but they´re not together, because flameemitter2 is not placeable there. Any help? IP: Logged |
Reb@Eidos Administrator Posts: 290 From: Registered: Nov 2000
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posted 12-01-2000 11:18 AM
Have you tried to place the flame nullmesh on the floor square, then use the Floor + button to elevate it? IP: Logged |
JohnCroft Member Posts: 251 From:Germany Registered: Nov 2000
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posted 12-01-2000 01:25 PM
Yes, of course! It´s not the vertical position making the problem, that one is correct, it´s the horizontal position! The fire is separated from the torch by about 1/2 click horizontally!IP: Logged |
Reb@Eidos Administrator Posts: 290 From: Registered: Nov 2000
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posted 12-01-2000 04:45 PM
Did you place animating 2 on the floor square or wall square? This might be the problem....you should place them both on the floor square, then rotate them (right click)to the correct orientation. Animating 2 will be at the correct height, it just needs to be rotated to become flush with the column. Flame emitter2, once placed, needs to be raised 6 clicks.IP: Logged |